A city that is just now casting off the shackles of oppression after a century of war in the streets by rival thieves’ guilds. It is located at the edge of the Amedio Jungle, nestled in a sheltered harbor. Most travelers visit Sasserine via ship as the jungle poses many dangerous to overland travelers. The City is split into seven districts which are separated by inner walls, canals, rivers or simply by age. Friendly rivalries exist between the districts, though they band together to fend off marauding pirates, bands of bullywugs or ogres and giants.

The City is governed by seven families collectively known as the Dawn Council. Most decisions are put to a vote amongst the citizenry, with the results being presented to the district’s appointed family.

The seven districts are not only ruled by a noble family but they are aligned with churches as well. The affiliated church and district name is below:

  • (Azure Cathedral) Azure District
  • (Kord) Champion’s District
  • (St. Cuthbert) Cudgel District
  • (Fharlanghn) Merchant’s District
  • (Olidammara) Shadowshore District
  • (Pelor) Sunrise District
  • (Wee Jas) Noble District

Sasserine (Large City): Conventional; AL NG; Population 15,650; 40,000 gp limit; Assets 31,300,000 gp; Mixed (77% human, 6% half-elf, 5% halfling, 4% gnome, 4% dwarf, 2% elf, 1% half-orc, 1% other)


DSK's: Savage Tidings grogosh